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Spy Game

Download game font HERE

Game Features

  • Instructions PowerPoint designed like a spy computer with added animation and sound effects


  • Game materials included in downloadable file


  • Play as a reading or a speaking game

How to Play

  • Students play this game invidually and each student gets a card with an image on it.


  • Students must keep their card a secret and not show it to anyone.


  • When the game starts, students stand up and go around asking other students the target question (if you have one). For example: "Where are you from?" 


  • The student they ask answers with a sentence relating to what's on their card. For example: The student has a French flag on their card so they answer, "I'm from France."


  • If the student who asked the question has the same card, they become a "team" and try to find their other "team members" together.


  • If they don't have the same card, they are not on the same team and look for someone else to ask.


  • However, students have to beware! Some students recieved "spy" cards. Meaning, if someone asks them a question, they can answer with any response they want.


  • Once students think they've found all members of their team (I usually play with 3 or 4), they go to the teacher.


  • The teacher asks them the target question, they answer together, then show their cards.


  • If all cards are the same, they win! However, if there is a spy on their team, the spy wins!

Variations

  • The instructions above are for the speaking version of this game. If you want to play as a reading game, have their responses typed out below the pictures on the cards.


  • How many spies and number of different cards is up to you and what you feel would work best for your class. My template includes 4 spy cards and 6 different image cards (also 4 of each).


  • This game can easily be played without a target question, too. For example, if your lesson is about different ailments, students can go around telling each other what ailment they have on their card like, "I have a headache." or "I have a stomachache." If the student they tell has the same card they can say, "Me too." Or, if they have a different card, they can say, "Feel better!"

Runtime

(NOTE: The runtime for this game can VARY because it has no set ending - you can play as many rounds as you want. I usually just play until class time is up usually about 15-20min.)

No runtime information has been submitted yet for this number of students. If you have used it with your students and would like to share how long it took to play, please fill out the form on the last tab. It would be very much appreciated and would be a big help to other teachers like you! 

Questions & Feedback

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