top of page
listening-icon-color.png
speaking-icon-color.png
reading-icon-color.png
writing-icon-color.png
online-icon-color-2.png

Spots and Spider Webs

Download game fonts HERE and HERE

Having trouble downloading the PowerPoint version or editing the Google Slides version? CLICK HERE

(you do not need to request access to the file)

Game Features

  • Based off the game Snakes and Ladders


  • Set in the Spider Man (Miles Morales) universe


  • Interactive game board included in the PowerPoint

How to Play

  • Students can play individually, in pairs, or in teams (up to 6).


  • When the game starts, a student/pair/team will choose a letter or number.


  • The teacher will click that letter or number to reveal a question or prompt.


  • Individuals/Pairs/Teams who get the answer correct can roll a dice to move their game piece on the game board. (NOTE: You will need a physical dice students can roll to play the game. Alternatively, you can use a virtual one online.)


  • If a student/pair/team lands on a square with a web shooter, their game piece can skip squares and move up to the square at the end of the web.


  • If a student/pair/team lands on a square with a spot, their game piece is “teleported” back down the game board to the square at the other end of the spot.


  • The first student/pair/team to reach the end of the board and defeat Spot wins the game! (NOTE: In the original Snakes and Ladders game, someone would have to roll the exact number that’ll get them to the final square, otherwise they’ll have to bounce off and move back the number of spaces remaining on that row. Feel free to use or do away with this rule depending on how much time you have for the game.)

Variations

  • It’s up to you how you want to students to answer the questions. You can format the game like I have above (my preferred method as it gets the most students participating at once), you can have each student/pair/team answer their own question, or you can have all students/pairs/teams answer and the fastest to answer correctly gets to move their game piece.


  • For an optional added game element, if a student/pair/team does reach the final square, you can have them play “Rock, Paper, Scissors” against you (Spot), and they only win the game once they “defeat” you. So if they lose, either they have to start over on the board or wait to try again during their next turn.

Runtime

STUDENTS: 6     TIME: 30min     FINISHED GAME?: Yes

  • I've played the game with a few different sized classes, but the biggest was a class of 6. All of my students enjoy it. Instead of letting the students roll a dice, I did that myself just to save a bit of time. I haven't had any students reach the Spot, so I just have the person who gets the furthest as the winner! The students really enjoyed the game~

Questions & Feedback

bottom of page