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Pokemon Knowledge Quest

Download game with Korean translations HERE

Download game fonts HERE and HERE

Game Features

  • Features 85 different animated Pokemon and 32 unique attack animations

  • Pokemon use attacks they actually use in the video game (I tried to make their animations as close as possible with what I could achieve with PowerPoint)

  • XP/Point system is based on Pokemon type strengths and weaknesses from the actual Pokemon video games

  • Tried to use accurate size comparison of Pokemon

  • Depending on the map location, teams will find certain types of Pokemon. For example: water-type Pokemon will be in water or beach locations, fire-type will be near the volcano, bug-type will be in forest areas, etc. Backgrounds of these wild Pokemon match these locations as well (as best they can)

How to Play

  • A student/team chooses a location on the map by picking a number. 

  • After answering a question right, they will encounter a wild Pokémon. 

  • They will have a choice of 1 of 3 PokéBalls, each containing a different Pokémon. 

  • Once they choose a PokéBall, a Pokémon will come out and attack the wild Pokémon for XP (experience points). 

  • How many XP they get depends on how effective the attack is.

  • The student/team with the most XP at the end of the game is the winner!

  • Further instructions on how to play/how to use the PowerPoint can be found in the notes section of each slide.

Variations

  • I have no variations for this game at this time. If you played it a different way in your class and would like to share, I would be happy to hear from you in the comments below! :)