Exploding Kittens: The Review Game
Imagery based on the Exploding Kittens card game
Fun sound effects
Dynamic scoring system
How to Play
A student/team chooses a letter and answers the question or completes the task on the corresponding slide.
If they get it correct, the teacher will take them to a reward page where they will play a card game for points.
The teacher will show them a card with a certain point value.
The student/team decides whether to take the points on the card or draw again to possibly add more points to the current value.
The teacher repeats this process until they either decide to take their accumulated points or reach a bomb card in which case they get 0 points and their turn is over.
Students can also find rare cards where they have a choice: They can either get 5 points or take a chance and reveal the card, from which they will either lose all their points or get to change points with another team.
The student/team with the most points at the end of the game wins!
Further instructions on how to play and edit the game can be found in the notes section of each slide.
I have no variations for this game at this time. If you played it a different way in your class and would like to share, I would be happy to hear from you in the comments below! :)
Time: ~30min; Students: 26; Finished: No (played with 5 teams, had about 6 questions left)
Time: 35min; Students: 26; Finished: Yes (played as whole class, modified game accordingly - "change points" became x2 points and "nuclear" became minus five points)
If you had a different experience playing this game and would like to submit your own runtime feedback, please use the form below.