Among Us: Find the Impostor
Much of the game concept comes from the actual gameplay of the Among Us game
Features graphics, animations, and sound effects similar to the game as well
Includes interactive voting and in-game scoring slides
Only works with PowerPoint 2013 or later - earlier versions have issues with slides resetting
How to Play
Split students up into 6 teams (blue, white, green, orange, yellow, and pink).
Each team starts the game with 5 lives.
Each round, a team will choose a number on the map.
That number will go to one of two slides: either a voting slide or a task slide.
On the voting slide, there are three crewmates with boxes next to them.
Teams discuss which crewmate they think is the impostor.
When time is up, each team will cast their vote by saying the word or sentence in the box of their choice.
After all teams have cast their votes, the teacher will reveal which of the three crewmates was the impostor.
If on the voting slide, the impostor had the most votes, all teams stay alive (no one loses any lives).
However, if the impostor didn't have the most votes or there was a tie, the teams who didn't vote for the impostor lose a life and the team(s) who did vote for the impostor gain a life.
The teacher keeps track of each team's lives on the in-game scoring slide.
On the task slide, teams will be confronted with a certain task, which ultimately is up to you when you edit game. Example tasks include unscramble a word or sentence, translate, answer the question, fill-in-the-blank, use the picture to say a word/sentence, etc.
One student from each team will stand up and once the teacher reveals the task, the first student to raise their hand and complete the task correctly gains a life for their team.
If a team loses all their lives, they become a ghost. Meaning, their team can still vote, but the only way they can get back in the game is to gain a life through a task (can't through voting).
The team with the most lives at the end of the game is the winner!
Further instructions on how to play/how to use the PowerPoint can be found in the notes section of each slide. However, VERY IMPORTANT, make sure you use the in-game hyperlinks to switch between slides - don't click or press the arrow keys or space bar - or you will reset the scoring, map, and voting slides.
To play as a speaking game, use images in the boxes on the voting slides. To play as a reading game, use words or sentences in the boxes.
To play as a writing game, give each team a whiteboard and dry erase marker and have them cast their vote by writing the word/sentence of their choice. Then when time is up, one by one each team will reveal their vote.
(based on experiences from me and other teachers)
Time: 30min; Students: 15; Skill Focus: Reading; Finished: Yes
Time: 35min; Students: 16; Skill Focus: Review; Finished: No (Spent the whole lesson on the game - found it works really well as a review game. Actual playtime is only 35 minutes after splitting the class into teams and explaining the rules.)
Time: 20min; Students: 25; Skill Focus: Writing; Finished: Yes
Time: 35min; Students: 25; Skill Focus: Speaking; Finished: No (some classes came close to finishing, but most of the time there were 3 or so rounds left)
Time: 60min; Students: 30; Skill Focus: Speaking; Finished: Yes (used for review and speaking practice -groups had to say their answer - estimated time it took includes instructions + splitting students into teams)
If you had a different experience playing this game and would like to submit your own runtime feedback, please use the form below.